{
  "source": "渡口",
  "style": "realistic",
  "scenes": [
    {
      "id": "S01",
      "name": "渡船船舱",
      "primary": true,
      "summary": "全剧的主舞台：一条老木船的敞篷客舱，六排坐板，篷布漏光。空间要小到人与人躲不开视线，又要有足够的前后景层次给正反打留位置。所有秘密都在这里被逼出来，舱体本身要像个沉默的审讯室。",
      "anchors": [
        {
          "name": "补丁船篷",
          "desc": "篷布右后角一块颜色更深的方形补丁，漏下一道光缝"
        },
        {
          "name": "磨白的坐板",
          "desc": "第二排坐板中段被四十年乘客磨出浅色包浆，木纹发亮"
        },
        {
          "name": "船头铜铃",
          "desc": "拳头大的旧铜铃挂在篷杆前端，绿锈斑驳，缆绳打着水手结"
        },
        {
          "name": "舱底积水线",
          "desc": "舱板接缝处一条深色水渍线，随戏可见微微反光"
        }
      ],
      "lighting": [
        {
          "state": "晨雾",
          "prompt": "dense white morning fog outside the canopy, soft diffuse light with no shadows, cool grey palette, visibility beyond the gunwale fading to white"
        },
        {
          "state": "雾散近岸",
          "prompt": "fog thinning to warm haze, low golden sunlight entering through the canopy seam, long soft shadows across the benches, mood lifting"
        }
      ],
      "image": {
        "prompt": "Interior of an old wooden ferry passenger cabin under a canvas canopy, Republican-era China, six worn bench rows, patched canopy corner leaking a seam of light, verdigris bronze bell at the bow, morning fog beyond the gunwale, empty scene with no people",
        "negativePrompt": "people, human figures, characters, crowds, silhouettes of people, plastic CG look, oversaturated colours, sterile showroom cleanliness, warped perspective, melted geometry, floating objects, text, watermark, signature",
        "sheet": "Environment reference sheet on ONE 16:9 landscape canvas, panels separated by thin hairline rules. MAIN ZONE, top-left, about 72% of the canvas width and 70% of its height: the master establishing view: wide shot of the old wooden ferry passenger cabin from the bow looking aft, six worn bench rows under the canvas canopy, dense white morning fog beyond the gunwale — the canonical look of this location. RIGHT COLUMN, full height along the right edge, stacked small panels: close-up detail studies of the patched canopy corner leaking a seam of light and the verdigris bronze bell with its rope knot. BOTTOM ROW, spanning beneath the main zone: close-up detail studies of the polished pale mid-section of the second bench, the dark waterline stain along the deck seam, worn wood grain and joinery of the bench legs. Every detail panel is a close-up crop of the SAME space shown in the master view — same geometry, same materials, same wear marks; nothing invented that is not present in the master view. Absolutely no people anywhere on the sheet. Semi-realistic environment concept art, painterly rendering with visible brush texture, grounded architectural perspective, cinematic depth. Weathered, lived-in materials: chipped paint, water stains, patina on metal, worn wood grain, dust in corners and light shafts; fabric and paper props show creases and age; nothing looks factory-new. Atmospheric depth with haze or volumetric light where the space allows",
        "tags": [
          "semi-realistic",
          "environment sheet",
          "painterly",
          "weathered materials",
          "ferry cabin interior"
        ]
      },
      "usage": {
        "episodes": [
          1,
          2,
          3,
          4,
          5,
          6
        ],
        "beats": [
          "悬念钩",
          "身份揭破",
          "反转",
          "收束"
        ]
      }
    },
    {
      "id": "S02",
      "name": "渡口栈桥",
      "primary": true,
      "summary": "开场与收尾的门面景：一条探进雾里的旧木栈桥，岸端连着土坡，水端消失在白雾里。它承担「进入故事」和「离开故事」两个仪式性时刻，构图要有明确的纵深引导——栈桥就是一条通往未知的走廊。",
      "anchors": [
        {
          "name": "断裂的第七块桥板",
          "desc": "从岸边数第七块桥板断了一角，用麻绳捆着一截圆木补上"
        },
        {
          "name": "系缆石桩",
          "desc": "岸端一只矮石桩，缆绳勒出深槽，顶面被磨得发亮"
        },
        {
          "name": "挑灯木杆",
          "desc": "栈桥中段一根歪斜的木杆，铁钩上挂一盏熄着的纸灯笼"
        }
      ],
      "lighting": [
        {
          "state": "浓雾清晨",
          "prompt": "thick white fog swallowing the far end of the pier, flat shadowless light, wet plank surfaces with faint sheen, cold desaturated palette"
        }
      ],
      "image": {
        "prompt": "An old wooden ferry pier reaching into dense white fog, Republican-era southern China riverside, broken seventh plank patched with a rope-bound log, worn mooring stone, tilted lantern pole with an unlit paper lantern, wet planks, empty scene with no people",
        "negativePrompt": "people, human figures, characters, crowds, silhouettes of people, plastic CG look, oversaturated colours, sterile showroom cleanliness, warped perspective, melted geometry, floating objects, text, watermark, signature",
        "sheet": "Environment reference sheet on ONE 16:9 landscape canvas, panels separated by thin hairline rules. MAIN ZONE, top-left, about 72% of the canvas width and 70% of its height: the master establishing view: low wide shot from the bank end of the old wooden ferry pier, planks leading straight into white fog, tilted lantern pole midway — the canonical look of this location. RIGHT COLUMN, full height along the right edge, stacked small panels: close-up detail studies of the rope-bound log patching the broken seventh plank and the unlit paper lantern on its iron hook. BOTTOM ROW, spanning beneath the main zone: close-up detail studies of the grooved mooring stone worn shiny on top, wet plank surfaces with faint sheen, rope fibres and knots on the mooring line. Every detail panel is a close-up crop of the SAME space shown in the master view — same geometry, same materials, same wear marks; nothing invented that is not present in the master view. Absolutely no people anywhere on the sheet. Semi-realistic environment concept art, painterly rendering with visible brush texture, grounded architectural perspective, cinematic depth. Weathered, lived-in materials: chipped paint, water stains, patina on metal, worn wood grain, dust in corners and light shafts; fabric and paper props show creases and age; nothing looks factory-new. Atmospheric depth with haze or volumetric light where the space allows",
        "tags": [
          "semi-realistic",
          "environment sheet",
          "painterly",
          "foggy riverside",
          "wooden pier"
        ]
      },
      "usage": {
        "episodes": [
          1,
          6
        ],
        "beats": [
          "悬念钩",
          "收束"
        ]
      }
    },
    {
      "id": "S03",
      "name": "对岸芦苇滩",
      "primary": false,
      "variantOf": "S02",
      "changes": "栈桥同一机位换背板：水端方向替换成大片芦苇荡前景，去掉挑灯木杆，雾更薄、色温更暖，桥板细节复用 S02 的资产",
      "summary": "第 5 集反转戏的远景背板：船过河心时隐约可见的对岸。它只需要「存在感」不需要细节——一片被雾泡软的芦苇剪影，暗示彼岸并不比此岸更可靠。作为 S02 的变体生成，省一套环境资产。",
      "anchors": [
        {
          "name": "芦苇浪线",
          "desc": "芦苇顶端在雾中连成一条起伏的灰线，是画面唯一的轮廓"
        },
        {
          "name": "半沉的旧船骨",
          "desc": "滩涂近水处露出一截朽烂的船肋骨，黑色，挂着水草"
        },
        {
          "name": "一线滩涂反光",
          "desc": "退潮泥滩在薄雾下泛一条冷光，分开水面与苇丛"
        }
      ],
      "lighting": [
        {
          "state": "薄雾午前",
          "prompt": "thin warm haze, diffuse pale gold light, reed silhouettes soft-edged, mudflat sheen catching the brightest value in frame"
        }
      ],
      "image": {
        "prompt": "A desolate reed marsh riverbank seen across the water, Republican-era southern China, soft grey band of reeds in thinning warm haze, rotten wooden boat ribs half-buried in the mudflat, cold glint on wet mud, empty scene with no people",
        "negativePrompt": "people, human figures, characters, crowds, silhouettes of people, plastic CG look, oversaturated colours, sterile showroom cleanliness, warped perspective, melted geometry, floating objects, text, watermark, signature",
        "sheet": "Environment reference sheet on ONE 16:9 landscape canvas, panels separated by thin hairline rules. MAIN ZONE, top-left, about 72% of the canvas width and 70% of its height: the master establishing view: the reed marsh bank seen across the water from mid-river, soft grey reed band in thinning warm haze, mudflat glint separating water and reeds — the canonical look of this location. RIGHT COLUMN, full height along the right edge, stacked small panels: close-up detail studies of the rotten boat rib skeleton draped with waterweed and the undulating reed skyline dissolving into haze. BOTTOM ROW, spanning beneath the main zone: close-up detail studies of the cold glint line on the wet mudflat, reed stems and seed heads at close range, dark silt texture with shallow tide pools. Every detail panel is a close-up crop of the SAME space shown in the master view — same geometry, same materials, same wear marks; nothing invented that is not present in the master view. Absolutely no people anywhere on the sheet. Semi-realistic environment concept art, painterly rendering with visible brush texture, grounded architectural perspective, cinematic depth. Weathered, lived-in materials: chipped paint, water stains, patina on metal, worn wood grain, dust in corners and light shafts; fabric and paper props show creases and age; nothing looks factory-new. Atmospheric depth with haze or volumetric light where the space allows",
        "tags": [
          "semi-realistic",
          "environment sheet",
          "painterly",
          "reed marsh",
          "foggy river"
        ]
      },
      "usage": {
        "episodes": [
          5
        ],
        "beats": [
          "反转"
        ]
      }
    }
  ],
  "props": [
    {
      "id": "P01",
      "name": "旧皮箱",
      "scale": "手持级",
      "summary": "全剧最强的悬念道具：沈知微从第 1 集抱到第 6 集，谁碰翻谁的脸。观众要在六集里反复看到它的每个细节，最后开箱那一刻它就是主角——一致性崩了整部剧的底牌就穿帮。",
      "anchors": [
        {
          "name": "绿锈铜扣",
          "desc": "两只方形铜搭扣，绿锈从缝里渗出来，右边那只有一道新划痕"
        },
        {
          "name": "磨白的边角",
          "desc": "四个包角的牛皮磨得发白起毛，右下角最重"
        },
        {
          "name": "提手缠布",
          "desc": "皮质提手断过，用靛蓝土布缠了两圈，布头塞在内侧"
        }
      ],
      "states": [
        {
          "state": "合上",
          "prompt": "the suitcase closed and latched, resting upright, brass clasps fastened, worn leather surfaces catching soft light"
        },
        {
          "state": "打开",
          "prompt": "the suitcase lying open, lid at full angle, revealing a stack of folded petition papers and a small wooden memorial tablet inside, dark fabric lining creased"
        }
      ],
      "relatedScenes": [
        "S01"
      ],
      "carriedBy": [
        "沈知微"
      ],
      "image": {
        "prompt": "A weathered Republican-era Chinese leather suitcase at handheld scale, worn brown cowhide with whitened corners, two square verdigris brass clasps, broken handle wrapped in indigo cloth, isolated on a pure white background, no people, no hands",
        "negativePrompt": "people, human figures, characters, crowds, silhouettes of people, hands, fingers, plastic CG look, oversaturated colours, warped perspective, melted geometry, floating objects, text, watermark, signature",
        "sheet": "Prop reference sheet on ONE 16:9 landscape canvas on a pure white background, panels separated by thin hairline rules. MAIN ZONE, top-left, about 72% of the canvas width and 70% of its height: the suitcase closed, three-quarter hero view at handheld scale — the canonical look of this prop. RIGHT COLUMN, stacked small panels: close-up detail studies of the verdigris brass clasps with the fresh scratch and the whitened worn corner. BOTTOM ROW beneath the main zone: the suitcase in its open state showing petition papers and the memorial tablet inside, a straight-on side profile, and a close-up of the indigo cloth-wrapped handle. Every panel shows the SAME suitcase — same wear, same scratches, same proportions. Absolutely no people and no hands anywhere. Pure white background in every panel for clean cut-out. Semi-realistic environment concept art, painterly rendering with visible brush texture, grounded architectural perspective, cinematic depth. Weathered, lived-in materials: chipped paint, water stains, patina on metal, worn wood grain, dust in corners and light shafts; fabric and paper props show creases and age; nothing looks factory-new. Atmospheric depth with haze or volumetric light where the space allows",
        "tags": [
          "prop sheet",
          "semi-realistic",
          "painterly",
          "leather suitcase",
          "white background"
        ]
      },
      "usage": {
        "episodes": [
          1,
          2,
          3,
          4,
          5,
          6
        ],
        "beats": [
          "悬念钩",
          "收束"
        ]
      }
    },
    {
      "id": "P02",
      "name": "县衙旧砚",
      "scale": "手持级",
      "summary": "第 3 集大爆点的实体：陆行远口袋里的「硬东西」。掏出来之前它是威胁，掏出来之后它是冤案的钥匙——砚底的县衙刻印是全剧最重要的一个特写镜头。",
      "anchors": [
        {
          "name": "砚底县衙刻印",
          "desc": "底面阴刻两行小字官印，笔画里积着旧墨"
        },
        {
          "name": "缺角",
          "desc": "右上角磕掉指甲盖大小一块，断面颜色更深"
        },
        {
          "name": "墨池月痕",
          "desc": "墨池边缘磨出一圈月牙形浅痕，用了几十年的证据"
        }
      ],
      "states": [
        {
          "state": "正面",
          "prompt": "the inkstone face up, moon-shaped wear ring around the ink pool visible, chipped corner facing camera"
        },
        {
          "state": "底面刻印",
          "prompt": "the inkstone flipped bottom up, two lines of carved official seal characters filled with dried ink, raking light making the carving legible"
        }
      ],
      "relatedScenes": [
        "S01"
      ],
      "carriedBy": [
        "陆行远"
      ],
      "image": {
        "prompt": "An old Chinese ink stone at handheld scale, dark grey duan stone with a chipped upper corner, moon-shaped wear ring around the ink pool, two lines of carved official seal characters on its underside, isolated on a pure white background, no people, no hands",
        "negativePrompt": "people, human figures, characters, crowds, silhouettes of people, hands, fingers, plastic CG look, oversaturated colours, warped perspective, melted geometry, floating objects, text, watermark, signature",
        "sheet": "Prop reference sheet on ONE 16:9 landscape canvas on a pure white background, panels separated by thin hairline rules. MAIN ZONE, top-left, about 72% of the canvas width and 70% of its height: the ink stone face up in three-quarter hero view at handheld scale — the canonical look of this prop. RIGHT COLUMN, stacked small panels: close-up detail studies of the chipped corner with its darker fracture face and the moon-shaped wear ring around the ink pool. BOTTOM ROW beneath the main zone: the inkstone flipped to show the carved official seal characters on the underside under raking light, a straight-on side profile showing its thickness, and a macro close-up of dried ink caught in the carved strokes. Every panel shows the SAME ink stone — same chip, same wear, same proportions. Absolutely no people and no hands anywhere. Pure white background in every panel for clean cut-out. Semi-realistic environment concept art, painterly rendering with visible brush texture, grounded architectural perspective, cinematic depth. Weathered, lived-in materials: chipped paint, water stains, patina on metal, worn wood grain, dust in corners and light shafts; fabric and paper props show creases and age; nothing looks factory-new. Atmospheric depth with haze or volumetric light where the space allows",
        "tags": [
          "prop sheet",
          "semi-realistic",
          "painterly",
          "ink stone",
          "white background"
        ]
      },
      "usage": {
        "episodes": [
          3,
          4,
          6
        ],
        "beats": [
          "身份揭破"
        ]
      }
    }
  ]
}